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Posts tagged cave

Japanese shoot-'em-up developer Cave ceasing Western presence

Deathsmiles and DoDonPachi series creator Cave Interactive is shutting down its Western-facing public presence, ending its long-running English-language blog and closing up shop on Twitter. After marketing its games exclusively in Japan for many years, Cave made great strides toward establishing...

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Former Cave head Asada working on Xbox One game at Mages

Makoto Asada is developing an unannounced Xbox One game at Mages/5pb, having left his job as head of shoot-em-up specialist Cave to work on the next-gen project. Asada moved on from Cave back in June after five years at the studio, having helped produce Guwange, EspGaluda 2, Akai Katana, and...

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Cave dev head Makoto Asada leaves to work on next-gen projects

Cave Interactive, revered house of bullet-hell shmups with funny names, has lost its head of development today. Makoto Asada announced his departure in a blog post, where he thanked fans for supporting his five-year tenure with the company and revealed he's moving on to next-gen console projects. ...

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DoDonPachi Maximum hits iOS Oct. 26 with iPhone 5 compatibility

Cave's previously Windows Mobile-exclusive bullet-hell shmup DoDonPachi Maximum is headed to an iDevice near you this Monday, October 29, according to Siliconera. The game, which includes ships from DoDonPachi: Blissful Death and DoDonPachi: Resurrection, requires an iThing no older than an iPhone...

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Saidaioujou, Cave's latest shmup, to hit Japanese Xbox 360s next year

Cave's newest arcade shoot-em-up, DoDonPachi Saidaioujou, is coming to Japanese Xbox 360s next spring, the company announced today. Saidaioujou hit the country's arcades back in April. The shmup specialists only just released 2011's Akai Katana on Western shores, so it may be a while before...

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Cave Vita games reportedly canceled as COO resigns

Mikio Watanabe, Cave's executive vice president and COO, is leaving the company as of May 31 for personal reasons, according to a press release issued by the company today. Watanabe will continue as representative director until the next shareholder meeting in August. Following his departure, CEO...

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Two hearts collide in Bug Princess 2 for iOS next week

Cave's iPhone ports are always of a high quality, to the point that it's kind of unsettling to see so much craziness happening on your phone's little screen. They're also populous -- and to that point, here's news of another one. Cave will release a port of the 2006 arcade sequel Mushihimesama...

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Akai Katana trailer is a whirlwind of introduction

This trailer for Akai Katana goes by pretty quickly and can be intensely confusing, so consider it practice for the real game. This crazy shooter from Cave is coming to Xbox 360 in Europe and North America thanks to Rising Star Games, who has been publishing niche Japanese stuff in PAL territories...

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Dodonpachi Resurrection re-resurrected in HD for iPhone

It's getting difficult to keep up with all the Dodonpachi variations on the App Store. We were confused when we read the latest press release from developer Cave -- we thought Dodonpachi Resurrection was already available on iPhone. It is! The game coming March 15 is Dodonpachi Resurrection HD,...

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Cave's Watanabe on the benefits of premium app pricing

Conventional wisdom says that expensive iOS and Android games don't sell, but in a speech at GDC, Mikio Watanabe, COO of shmup developer Cave, frankly stated the exact opposite. In a presentation entitled "Japanese Retro and Social Games on Smartphones," Watanabe gave advice to developers looking...

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